What next?

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What next?

sam_acw
I was wondering what period people would like to get the pz8 treatment next. I'm in favour of changing the aerial combat rules into ancient galleys or having a play with colonial skirmish and seeing if I can make a dark age game with it.
Any other mad ideas?
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Re: What next?

panzer8
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Both are good ideas... I think too that the Colonial Rules could be tweaked to make a Dark Age game... or even a fantasy game...

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Re: What next?

Manycubes
I'd like to see fantasy rules, though I'm not sure I'd want them based on the Colonial rules set.
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Re: What next?

Manycubes
In reply to this post by sam_acw
I'd also like to see modern naval rules.
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Re: What next?

sam_acw
What sort of modern naval? Post ww2 or really modern? Fleet combat or chasing smugglers? A lot of hi tech weaponry could be streamlined if we went for a top down fleet approach.
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Re: What next?

panzer8
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I have no experience with modern naval... maybe the WW2 rules could be adapted?
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Re: What next?

sam_acw
Since when has a lack of experience stopped me? A bit of reading, a general idea and working out how to abstract the balance - that's the key!
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Re: What next?

Manycubes
In reply to this post by sam_acw
Current to slightly in the future fleet combat. Things like rail guns, cavitating hulls, tri-marine hulls, stealth, etc... could all be generalized, but should at least get a nod.

A built up Chinese navy vs USA navy to put it bluntly.
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Re: What next?

sam_acw
The trouble for that with me would be picking a scale and size - ranges being so huge the ships would have to be mega tiny to get a game on a table.
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Re: What next?

Manycubes
I agree and have been working on an abstract system. I plan to start a new post discussing how to put this all together and keep it at two pages.
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Re: What next?

sam_acw
Hallmark make some 1:6000 scale ships but their modern really seems to go up to the 80s and early 90s - and no Chinese ships from what I can see.
Mind you, there's something about the Iowa class battleships I do love. Couple that with ultra tiny minis and it's another project idea that's cool but I neither have time nor money for.
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Re: What next?

Manycubes
Hehe I go cheaper than that. I've got Micro Machines and old dollar store ships that I'll use. The beauty of "future" naval warfare is I can define what the ships will look like myself.
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